Fourth & Inches

2026 regular · wk 4 · half ppr · 64 games lined

WR

Ja'Marr Chase

CIN

WR2 · overall #6 · tier 1 · age 26

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Projected points

238

16.2/gm

Value over replacement

128

repl 119

Range

167–308

sd 70

Week

16.4

vs JAX

The take

written by hand

I nudged him up to 237.5 and WR2. Identical target rate to Nacua at 10.7 a game and a game and a half more of them, and that is the entire gap between the two.

Why this ranking

hand-set 2026-09-03

Raised to 237.5 on 11 Aug, landing WR2 at the time. Expanded 3 Sep. 16.49/g over 14.4 games against his own 16.34 half-PPR/g -- barely under it, so this remains a long way under his record. Sleeper projects 256.6, above it. Every market has him first or second -- ADP 2, ECR 1, consensus 2, Underdog 1 -- and he is WR1 on this board now. NO TARGET COLUMN, deliberately. The claim was the NUMBER, not a rank: 'landing him WR2' described where it fell rather than promising a position, and the board has since moved him to WR1 without the argument changing. BASIS CORRECTED 3 SEP. The comparison above originally quoted `obs_ppr_pg`, which is FULL PPR, against a projection the board computes in HALF PPR. Every such figure in this file has been replaced with the player's own half-PPR rate, measured from nflverse weekly data over his whole career. Receptions are the whole difference, so the error scaled with target volume and was largest for receivers. AND IT REVERSED THIS ROW'S CLAIM: on the correct basis the projection is at or ABOVE his own rate, not below it. The row's argument is unaffected -- it rested on the market anchors and the stated rank -- but the supporting sentence said the opposite of the truth.

This is a view, not a correction — the model said something different and was overruled. See how it works.

Projected usage

opportunity, before efficiency

Targets / game
11.2
Carries / game
0.2
Receptions / game
7.3
Rec yards / game
85
Rush yards / game
1
Rush TD / game
0.00
Rec TD / game
0.64
Total TD / game
0.64
Games projected
14.7
Observed pts/gm (history)
20.4
Games of history
61
Age multiplier
1.009
Usage carryover
1.00

Team context

what scales this projection

Neutral sec / play
34.7
Projected plays / game
60.8
Projected pass rate
60%
OL run block
-0.73
OL pass protection
-1.39
OL continuity
98%
2TE rate
40%
3WR rate
58%
1st-down pass rate
54%
Run friendly
-1.75
Scheme creativity
-0.67
Play action / motion
17% / 52%

Situation

ambiguity widens the projection range

Label
committee
Ambiguity score
52
Effective contributors
2.82
Top player's share
50%
New play-caller
no
Variance multiplier
1.62

Trade window

schedule-driven buy / sell timing

Action
buy now, flip wk7
Window weeks
4-6
Window opponents
JAX,MIA
Window matchup
+0.58
Opponents after
BAL,TEN,ATL
After matchup
-0.09
Flip edge
+0.67
Buy basis
recent form
Bye week
6
Playoff schedule (15-17)
-0.25

2025 game log

full season · Standard

Games

16

Points

188.6

Per game

11.79

17-gm pace

200

Best / worst

23.0 / 2.3

Pace extrapolates the selected weeks over 17 games. It is what that stretch was worth, not a projection — no availability, matchup or regression adjustment is applied.

WkPtsRankTgtRecRe YdsRe TDAttRu Yds
12.6WR745226000
222.5WR41614165100
33.9WR536550019
42.3WR708523000
523.0WR2106110200
615.1WR812109411-3
722.1WR32316161100
89.1WR23191291000
911.1WR1986111000
113.0WR5710330000
1311.0WR17147110000
145.2WR388544018
1513.2WR111610132000
1610.9WR19119109000
1718.0WR29760200
1815.6WR510896100