Ja'Marr Chase
CINWR2 · overall #6 · tier 1 · age 26
Projected points
238
16.2/gm
Value over replacement
128
repl 119
Range
167–308
sd 70
Week
16.4
vs JAX
The take
written by hand
I nudged him up to 237.5 and WR2. Identical target rate to Nacua at 10.7 a game and a game and a half more of them, and that is the entire gap between the two.
Why this ranking
hand-set 2026-09-03
Raised to 237.5 on 11 Aug, landing WR2 at the time. Expanded 3 Sep. 16.49/g over 14.4 games against his own 16.34 half-PPR/g -- barely under it, so this remains a long way under his record. Sleeper projects 256.6, above it. Every market has him first or second -- ADP 2, ECR 1, consensus 2, Underdog 1 -- and he is WR1 on this board now. NO TARGET COLUMN, deliberately. The claim was the NUMBER, not a rank: 'landing him WR2' described where it fell rather than promising a position, and the board has since moved him to WR1 without the argument changing. BASIS CORRECTED 3 SEP. The comparison above originally quoted `obs_ppr_pg`, which is FULL PPR, against a projection the board computes in HALF PPR. Every such figure in this file has been replaced with the player's own half-PPR rate, measured from nflverse weekly data over his whole career. Receptions are the whole difference, so the error scaled with target volume and was largest for receivers. AND IT REVERSED THIS ROW'S CLAIM: on the correct basis the projection is at or ABOVE his own rate, not below it. The row's argument is unaffected -- it rested on the market anchors and the stated rank -- but the supporting sentence said the opposite of the truth.
This is a view, not a correction — the model said something different and was overruled. See how it works.
Projected usage
opportunity, before efficiency
- Targets / game
- 11.2
- Carries / game
- 0.2
- Receptions / game
- 7.3
- Rec yards / game
- 85
- Rush yards / game
- 1
- Rush TD / game
- 0.00
- Rec TD / game
- 0.64
- Total TD / game
- 0.64
- Games projected
- 14.7
- Observed pts/gm (history)
- 20.4
- Games of history
- 61
- Age multiplier
- 1.009
- Usage carryover
- 1.00
Team context
what scales this projection
- Neutral sec / play
- 34.7
- Projected plays / game
- 60.8
- Projected pass rate
- 60%
- OL run block
- -0.73
- OL pass protection
- -1.39
- OL continuity
- 98%
- 2TE rate
- 40%
- 3WR rate
- 58%
- 1st-down pass rate
- 54%
- Run friendly
- -1.75
- Scheme creativity
- -0.67
- Play action / motion
- 17% / 52%
Situation
ambiguity widens the projection range
- Label
- committee
- Ambiguity score
- 52
- Effective contributors
- 2.82
- Top player's share
- 50%
- New play-caller
- no
- Variance multiplier
- 1.62
Trade window
schedule-driven buy / sell timing
- Action
- buy now, flip wk7
- Window weeks
- 4-6
- Window opponents
- JAX,MIA
- Window matchup
- +0.58
- Opponents after
- BAL,TEN,ATL
- After matchup
- -0.09
- Flip edge
- +0.67
- Buy basis
- recent form
- Bye week
- 6
- Playoff schedule (15-17)
- -0.25
2025 game log
full season · Half PPR
Games
16
Points
251.1
Per game
15.69
17-gm pace
267
Best / worst
30.1 / 3.6
Pace extrapolates the selected weeks over 17 games. It is what that stretch was worth, not a projection — no availability, matchup or regression adjustment is applied.
| Wk | Pts | Rank | Tgt | Rec | Re Yds | Re TD | Att | Ru Yds |
|---|---|---|---|---|---|---|---|---|
| 1 | 3.6 | WR76 | 5 | 2 | 26 | 0 | 0 | 0 |
| 2 | 29.5 | WR3 | 16 | 14 | 165 | 1 | 0 | 0 |
| 3 | 6.4 | WR43 | 6 | 5 | 50 | 0 | 1 | 9 |
| 4 | 4.8 | WR59 | 8 | 5 | 23 | 0 | 0 | 0 |
| 5 | 26.0 | WR2 | 10 | 6 | 110 | 2 | 0 | 0 |
| 6 | 20.1 | WR5 | 12 | 10 | 94 | 1 | 1 | -3 |
| 7 | 30.1 | WR1 | 23 | 16 | 161 | 1 | 0 | 0 |
| 8 | 15.1 | WR9 | 19 | 12 | 91 | 0 | 0 | 0 |
| 9 | 14.1 | WR18 | 8 | 6 | 111 | 0 | 0 | 0 |
| 11 | 4.5 | WR56 | 10 | 3 | 30 | 0 | 0 | 0 |
| 13 | 14.5 | WR16 | 14 | 7 | 110 | 0 | 0 | 0 |
| 14 | 7.7 | WR35 | 8 | 5 | 44 | 0 | 1 | 8 |
| 15 | 18.2 | WR7 | 16 | 10 | 132 | 0 | 0 | 0 |
| 16 | 15.4 | WR15 | 11 | 9 | 109 | 0 | 0 | 0 |
| 17 | 21.5 | WR3 | 9 | 7 | 60 | 2 | 0 | 0 |
| 18 | 19.6 | WR4 | 10 | 8 | 96 | 1 | 0 | 0 |